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#include <stdio.h> #include <stdlib.h>
struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } };
int main() {
rectangle r1;
printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20));
printf("計算周長=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.area(30,20));
system("pause"); return 0; }
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#include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; }
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#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
| 完成檔一 #include <stdio.h> #include <stdlib.h> struct rectangle { private: int length; int width; public: int area(int x ,int y) { length=x; width=y; return (length*width); } int Perimeter(int x ,int y) { length=x; width=y; return (2*(length+width)); } }; int main() { rectangle r1; printf("計算面積=%d\n", r1.area(10,20)); printf("計算面積=%d\n", r1.area(20,20)); printf("計算面積=%d\n", r1.area(30,20)); printf("計算周長=%d\n", r1.Perimeter(10,20)); printf("計算周長=%d\n", r1.Perimeter(20,20)); printf("計算周長=%d\n", r1.Perimeter(30,20)); system("pause"); return 0; } |
#include <stdio.h> #include <stdlib.h> struct rectangle { private:
float length ; float width; public: int area(int x ,int y) { length=x; width=y; printf("int............\n"); return (length*width); } float area(float x ,float y) { length=x; width=y; printf("float............\n"); return (length*width); } };
int main() { rectangle r1,r2,r3; //r1.length=10; //r1.width=20;
printf("area=%d\n", r1.area(10,20)); printf("area=%f\n", r2.area(float(20.5),float(20.5))); printf("area=%d\n", r1.area(30,20)); system("pause"); return 0; }
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